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AI Insights · Timothy · January 2022

Top 5 Sniper Games on Android in Israel Q4 2021

A detailed look at the performance of the top 5 sniper games on the Android platform in Israel during Q4 2021, including download trends, revenue, and active users.

Top 5 Sniper Games on Android in Israel Q4 2021

Throughout the fourth quarter of 2021, the top 5 sniper games on the Android platform in Israel showed varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive overview.

K Sniper - Gun Shooting Games from Homa saw a significant start in weekly downloads, peaking at around 11.7K in early November before gradually declining to approximately 2.7K by the end of December. Active users for this game followed a similar trend, starting from 1.5K and reaching a high of 21K in early November, before tapering off to 8.7K by the end of the quarter.

Sniper 3D:Gun Shooting Games by Wildlife Studios maintained a steady presence with a consistent weekly revenue, peaking at around $2.4K at the start of October and settling at about $1.4K towards the end of December. Downloads fluctuated between 1.8K and 4.9K, while active users remained relatively stable, averaging around 20K to 34K throughout the quarter.

Giant Wanted from Supersonic Studios LTD saw impressive growth in weekly downloads, reaching a high of 7.5K in late November before decreasing to about 1.9K by the end of December. Active users mirrored this trend, starting from 301 and peaking at 11.7K in late November, then dropping to 6.1K by the end of the quarter. Revenue remained minimal, peaking at $5 in mid-December.

456 Sniper Challenge by ABI Global LTD experienced a sharp decline in weekly downloads, starting from 6.1K in early November to just 229 by the end of December. Active users decreased significantly from 5.6K to 335 over the same period, with no recorded revenue throughout the quarter.

Squid Sniper 456 Challange by Clap Games had a modest start but saw a notable increase in weekly downloads, reaching 1.6K in mid-December before slightly dropping to 867 by the end of the month. Active users showed a similar pattern, peaking at 1.5K in mid-December and ending the quarter at 1.3K. Like several others, this game did not generate revenue during the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022